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* [#head-3 tools] like ["Pyrex"] and BoostPython make it easy to expose part or all of the application programming interface (API) | * [[#head-3|tools]] like [[Pyrex]] and BoostPython make it easy to expose part or all of the application programming interface (API) |
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* [http://pyobjc.sourceforge.net PyObjC] can be used to add scripting to any Cocoa app on Mac OS X * Many Mac OS applications provide Apple event-based scripting interfaces, allowing them to be controlled from languages such as [http://www.apple.com/applescript/ AppleScript], [http://www.latenightsw.com/freeware/JavaScriptOSA/ JavaScript OSA], Perl (via [http://search.cpan.org/~cnandor/Mac-Glue/ Mac::Glue]), Python (via [http://freespace.virgin.net/hamish.sanderson/appscript.html appscript]), Tcl and UserTalk. (See MacPython) |
* [[http://pyobjc.sourceforge.net|PyObjC]] can be used to add scripting to any Cocoa app on Mac OS X * Many Mac OS applications provide Apple event-based scripting interfaces, allowing them to be controlled from languages such as [[http://www.apple.com/applescript/|AppleScript]], [[http://www.latenightsw.com/freeware/JavaScriptOSA/|JavaScript OSA]], Perl (via [[http://search.cpan.org/~cnandor/Mac-Glue/|Mac::Glue]]), Python (via [[http://freespace.virgin.net/hamish.sanderson/appscript.html|appscript]]), Tcl and UserTalk. (See MacPython) |
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For many of the same reasons, Python is often used as the "glue" language for a project. In the Java world, people are using ["Jython"] as the glue and scripting language. | For many of the same reasons, Python is often used as the "glue" language for a project. In the Java world, people are using [[Jython]] as the glue and scripting language. |
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[[TableOfContents]] | <<TableOfContents>> |
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|| [http://www.abaqus.com/ Abaqus] || multi-platform || Finite element analysis, modeling, and visualization. Python is embedded for command scripting and GUI extensibility. || || [http://www.esri.com/software/arcgis/ ArcGis] || || || |
|| [[http://www.abaqus.com/|Abaqus]] || multi-platform || Finite element analysis, modeling, and visualization. Python is embedded for command scripting and GUI extensibility. || || [[http://www.esri.com/software/arcgis/|ArcGis]] || || || |
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|| [http://www.codesubwars.org/ CodeSubWars] || Windows || Free programming game. Uses Python as scripting language for submarine robots. || || Emacs, using [http://pymacs.progiciels-bpi.ca/ Pymacs] || multi-platform || Text editor. || || [http://www.fontlab.com/ FontLab] || Windows, Mac OS || Commercial font editing software, uses Python as a macro language. || || [http://gxsm.sourceforge.net/ GXSM] || Linux, Mac OS X || Gnome X Scanning Microscopy - multi-channel 2D/3D data acquisition and visualization || || [http://golly.sourceforge.net/ Golly] || || Open source, cross-platform Conway's Game of Life simulator. || || [https://helixcommunity.org/ Helix DNA] || multi-platform || The Helix community is a collaborative effort among real, independent developers, and leading companies to extend the Helix DNA platform, the first open multi-format platform for digital media creation, delivery and playback. || || [http://kahakai.sourceforge.net/ Kahakai Window Manager] || POSIX and X11 || Python is used for event and key binding configuration. || || [http://www.kaydara.com/products/motionbuilder/ Kaydara Motionbuilder] || Mac OS X, Windows || Helpful for integrating into production pipelines and allows users to automate repetitive processes. || || [http://mahogany.sourceforge.net/ Mahogany] || Linux, Mac OS X, Windows || OpenSource cross-platform mail and news client. || || [http://www.mindlathe.com/ MindLathe] || ? || AI middleware || || [http://www.garagecube.com/modul8/ GarageCube Modul8] || Mac OS X || Video mixing and compositing for VJs and live performers; uses Python for internal scripting. || || [http://www.mushclient.com/ MUSHclient] || Windows & WINE || MUD client || || [http://nsis.sourceforge.net/ NSIS2] || Windows || There is an [http://homepage.hispeed.ch/py430/python/ NSIS Python Plugin] for this OpenSource installer for Windows. -- Note: ''makensis'', the installer compiler, now compiles and runs on POSIX systems too. || || [http://www.ogre3d.org/ OGRE] || multi-platform || Object-Oriented Rendering Engine || || [http://www.openoffice.org/ OpenOffice] || multi-platform || [http://udk.openoffice.org/python/python-bridge.html Python-UNO bridge] for scripting OpenOffice with Python || || Office and Outlook || Windows || While Microsoft Office apps including Microsoft Outlook were not originally designed to be scripted with Python, [http://wiki.python.org/moin/PyWin32 PyWin32] (formerly Win32All) makes it possible to script Microsoft Office apps and build plug-ins. Of special note is the [http://spambayes.sourceforge.net/windows.html SpamBayes] plug-in for Outlook which enables any Outlook user to use [http://spambayes.sourceforge.net/windows.html SpamBayes] without even knowing anything about Python. || || [http://magix.fri.uni-lj.si/orange/ Orange] || multi-platform || Orange is a component-based data mining software. It includes a range of preprocessing, modelling and data exploration techniques. It is based on C++ components, that are accessed either directly (not very common), through Python scripts (easier and better), or through GUI objects called Orange Widgets. || || [http://www.gnome.org/projects/orca/ Orca] || GNOME || Accessibility toolkit for applications using GTk+/AT-SPI that provides speech synthesis, braille, and magnification. || || [http://www.jasc.com/products/paintshoppro/ Paint Shop Pro 8] || Windows || Photo and graphics editor. [http://www.jasc.com/support/customercare/articles/psp8components.asp PSP scripting resources] || || [http://www.etc.cmu.edu/panda3d/ Panda3D] || multi-platform || Open Source game and simulation engine. Disney is one of the notable users. Check out the [http://www.python.org/pycon/dc2004/papers/29/Panda3D.htm PyCon paper on Panda3d]. || || ProScena Studio || || A high-level content-authoring system and runtime for creating real-time interactive 3D simulations for training, education and gaming applications. [http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=SVBIZINK8.story&STORY=/www/story/03-25-2004/0002134657 press release] || || [http://www.ciranova.com/products/ Ciranova's PyCell Studio] || || A tool from an Electronic Design Automation company || || [http://www.resolversystems.com/products/resolver-one.php Resolver One] || .NET/CLR || Programmable spreadsheet built around IronPython. || || [http://www.scorpionvision.com/ Scorpion Vision Software] || Windows || Machine-vision software for industrial use with Python scripting || || [http://www.scribus.net/ Scribus] || || || || [http://www.silverrun.com/ SilverRun ModelSphere] || Windows/Linux/Solaris || A relational data modeling tool with Jython scripting. || || [http://www.spss.com/devcentral/ SPSS] || || Statistical and data management package for analysts and researchers. || || [http://www.froglogic.com/squish Squish] || multi-platform || An automated GUI testing framework for Qt applications that supports Python scripting || || [http://subversion.tigris.org/ Subversion] || multi-platform || A compelling replacement for CVS. See the [http://subversion.tigris.org/project_links.html Project Links], [http://subversion.tigris.org/bindings.html Bindings] or do a [http://www.google.com/search?&q=site:subversion%2Etigris%2Eorg+python Google site search]. || || [http://netdragon.sourceforge.net SuperKaramba] || Linux, KDE || SuperKaramba allows you to create cool dekstop widgets with little to no programming experience. It's similar to "Konfabulator" for the Mac. || || [http://www.caligari.com/ truSpace] || Windows || 3D modelling/animation package || || [http://www.vim.org/ Vim] || multi-platform || Text editor. || || [http://www.wincvs.org/ WinCvs] || Windows || GUI front-end for CVS || || [http://www.xchat.org/ XChat] , [http://www.silverex.info/ SilvereX's free Windows version] || multi-platform || IRC Client || |
|| [[http://www.codesubwars.org/|CodeSubWars]] || Windows || Free programming game. Uses Python as scripting language for submarine robots. || || Emacs, using [[http://pymacs.progiciels-bpi.ca/|Pymacs]] || multi-platform || Text editor. || || [[http://www.fontlab.com/|FontLab]] || Windows, Mac OS || Commercial font editing software, uses Python as a macro language. || || [[http://gxsm.sourceforge.net/|GXSM]] || Linux, Mac OS X || Gnome X Scanning Microscopy - multi-channel 2D/3D data acquisition and visualization || || [[http://golly.sourceforge.net/|Golly]] || || Open source, cross-platform Conway's Game of Life simulator. || || [[https://helixcommunity.org/|Helix DNA]] || multi-platform || The Helix community is a collaborative effort among real, independent developers, and leading companies to extend the Helix DNA platform, the first open multi-format platform for digital media creation, delivery and playback. || || [[http://kahakai.sourceforge.net/|Kahakai Window Manager]] || POSIX and X11 || Python is used for event and key binding configuration. || || [[http://www.kaydara.com/products/motionbuilder/|Kaydara Motionbuilder]] || Mac OS X, Windows || Helpful for integrating into production pipelines and allows users to automate repetitive processes. || || [[http://mahogany.sourceforge.net/|Mahogany]] || Linux, Mac OS X, Windows || OpenSource cross-platform mail and news client. || || [[http://www.mindlathe.com/|MindLathe]] || ? || AI middleware || || [[http://www.garagecube.com/modul8/|GarageCube Modul8]] || Mac OS X || Video mixing and compositing for VJs and live performers; uses Python for internal scripting. || || [[http://www.mushclient.com/|MUSHclient]] || Windows & WINE || MUD client || || [[http://nsis.sourceforge.net/|NSIS2]] || Windows || There is an [[http://homepage.hispeed.ch/py430/python/|NSIS Python Plugin]] for this OpenSource installer for Windows. -- Note: ''makensis'', the installer compiler, now compiles and runs on POSIX systems too. || || [[http://www.ogre3d.org/|OGRE]] || multi-platform || Object-Oriented Rendering Engine || || [[http://www.openoffice.org/|OpenOffice]] || multi-platform || [[http://udk.openoffice.org/python/python-bridge.html|Python-UNO bridge]] for scripting OpenOffice with Python || || Office and Outlook || Windows || While Microsoft Office apps including Microsoft Outlook were not originally designed to be scripted with Python, [[http://wiki.python.org/moin/PyWin32|PyWin32]] (formerly Win32All) makes it possible to script Microsoft Office apps and build plug-ins. Of special note is the [[http://spambayes.sourceforge.net/windows.html|SpamBayes]] plug-in for Outlook which enables any Outlook user to use [[http://spambayes.sourceforge.net/windows.html|SpamBayes]] without even knowing anything about Python. || || [[http://magix.fri.uni-lj.si/orange/|Orange]] || multi-platform || Orange is a component-based data mining software. It includes a range of preprocessing, modelling and data exploration techniques. It is based on C++ components, that are accessed either directly (not very common), through Python scripts (easier and better), or through GUI objects called Orange Widgets. || || [[http://www.gnome.org/projects/orca/|Orca]] || GNOME || Accessibility toolkit for applications using GTk+/AT-SPI that provides speech synthesis, braille, and magnification. || || [[http://www.jasc.com/products/paintshoppro/|Paint Shop Pro 8]] || Windows || Photo and graphics editor. [[http://www.jasc.com/support/customercare/articles/psp8components.asp|PSP scripting resources]] || || [[http://www.etc.cmu.edu/panda3d/|Panda3D]] || multi-platform || Open Source game and simulation engine. Disney is one of the notable users. Check out the [[http://www.python.org/pycon/dc2004/papers/29/Panda3D.htm|PyCon paper on Panda3d]]. || || ProScena Studio || || A high-level content-authoring system and runtime for creating real-time interactive 3D simulations for training, education and gaming applications. [[http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=SVBIZINK8.story&STORY=/www/story/03-25-2004/0002134657|press release]] || || [[http://www.ciranova.com/products/|Ciranova's PyCell Studio]] || || A tool from an Electronic Design Automation company || || [[http://www.resolversystems.com/products/resolver-one.php|Resolver One]] || .NET/CLR || Programmable spreadsheet built around IronPython. || || [[http://www.scorpionvision.com/|Scorpion Vision Software]] || Windows || Machine-vision software for industrial use with Python scripting || || [[http://www.scribus.net/|Scribus]] || || || || [[http://www.silverrun.com/|SilverRun ModelSphere]] || Windows/Linux/Solaris || A relational data modeling tool with Jython scripting. || || [[http://www.spss.com/devcentral/|SPSS]] || || Statistical and data management package for analysts and researchers. || || [[http://www.froglogic.com/squish|Squish]] || multi-platform || An automated GUI testing framework for Qt applications that supports Python scripting || || [[http://subversion.tigris.org/|Subversion]] || multi-platform || A compelling replacement for CVS. See the [[http://subversion.tigris.org/project_links.html|Project Links]], [[http://subversion.tigris.org/bindings.html|Bindings]] or do a [[http://www.google.com/search?&q=site:subversion%2Etigris%2Eorg+python|Google site search]]. || || [[http://netdragon.sourceforge.net|SuperKaramba]] || Linux, KDE || SuperKaramba allows you to create cool dekstop widgets with little to no programming experience. It's similar to "Konfabulator" for the Mac. || || [[http://www.caligari.com/|truSpace]] || Windows || 3D modelling/animation package || || [[http://www.vim.org/|Vim]] || multi-platform || Text editor. || || [[http://www.wincvs.org/|WinCvs]] || Windows || GUI front-end for CVS || || [[http://www.xchat.org/|XChat]] , [[http://www.silverex.info/|SilvereX's free Windows version]] || multi-platform || IRC Client || |
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|| [http://www.funkidsgames.com/games/byhockey_pc/ Backyard Hockey] || Windows || || || [http://www.eagames.com/official/battlefield/battlefield2/us/home.jsp Battlefield 2] || Windows? || Scriptable in Python || || [http://www.bigworldtech.com/ BigWorld] || Windows || Complete MMOG tool set. The [http://www.bigworldtech.com/faq.php FAQ], [http://www.bigworldtech.com/client/client_object_scripting.htm Client Engine] and [http://www.bigworldtech.com/server/server_custom_worlds.htm Server Engine] pages highlight how Python is integrated. || || [http://www.codemasters.com/blade/ Blade of Darkness] || Windows || || || [http://butterfly.net/ Butterfly.net] || multi-platform || "The scalable, reliable and high performance online game platform." Uses Python for advanced interactions between players and non-player characters || |
|| [[http://www.funkidsgames.com/games/byhockey_pc/|Backyard Hockey]] || Windows || || || [[http://www.eagames.com/official/battlefield/battlefield2/us/home.jsp|Battlefield 2]] || Windows? || Scriptable in Python || || [[http://www.bigworldtech.com/|BigWorld]] || Windows || Complete MMOG tool set. The [[http://www.bigworldtech.com/faq.php|FAQ]], [[http://www.bigworldtech.com/client/client_object_scripting.htm|Client Engine]] and [[http://www.bigworldtech.com/server/server_custom_worlds.htm|Server Engine]] pages highlight how Python is integrated. || || [[http://www.codemasters.com/blade/|Blade of Darkness]] || Windows || || || [[http://butterfly.net/|Butterfly.net]] || multi-platform || "The scalable, reliable and high performance online game platform." Uses Python for advanced interactions between players and non-player characters || |
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|| [http://civilization4.net/files/modding/PythonAPI/ Civilization IV] || || || || [http://www.earthandbeyond.ea.com/ Earth & Beyond] || Windows || || || [http://www.eve-online.com/ Eve-Online] || Windows || Uses StacklessPython for client and server. Description from the web site - EVE: The Second Genesis, is a massively multiplayer, online, persistent world game. perhaps even too real to be called a game, but definitely more fun than reality. Played on the Net, it takes place in a world that is alive and kicking every day, every hour. Players are spaceship captains cruising around the universe, trading, fighting and communicating with other players. || || [http://www.irrationalgames.com/ff/ Freedom Force] || Windows || http://www.google.com/search?q=Freedom+Force+Python || || [http://www.gamerankings.com/htmlpages2/516506.asp Frequency] || PS2 || || || SpongeBob Squarepants || PS2 and !GameCube || See Jason's [http://www.asbahr.com/papers.html paper] on the Python-based scripting system. || || [http://www.bridgecommander.com/ Star Trek Bridge Commander] || Windows || || || [http://www.atari.com/toee/ Temple of Elemental Evil] || || || || [http://play.toontown.com/ Toontown Online] || Windows || MMORPG. [http://www.gamasutra.com/features/20040128/goslin_01.shtml Postmortem: Disney Online's Toontown] on Gamasutra. Also see info on Panda3D above. || || [http://uru.ubi.com/us/ Uru: Ages Beyond Myst] || Windows || || || [http://vegastrike.sourceforge.net/ Vega Strike] || Linux, Mac, Windows || 3D OpenGL Action Space Sim || || [http://www.wesnoth.org Wesnoth] || Linux, Mac, Windows || Open-source turn-based-strategy game, uses optional Python AI scripting since version 1.2.0 || |
|| [[http://civilization4.net/files/modding/PythonAPI/|Civilization IV]] || || || || [[http://www.earthandbeyond.ea.com/|Earth & Beyond]] || Windows || || || [[http://www.eve-online.com/|Eve-Online]] || Windows || Uses StacklessPython for client and server. Description from the web site - EVE: The Second Genesis, is a massively multiplayer, online, persistent world game. perhaps even too real to be called a game, but definitely more fun than reality. Played on the Net, it takes place in a world that is alive and kicking every day, every hour. Players are spaceship captains cruising around the universe, trading, fighting and communicating with other players. || || [[http://www.irrationalgames.com/ff/|Freedom Force]] || Windows || http://www.google.com/search?q=Freedom+Force+Python || || [[http://www.gamerankings.com/htmlpages2/516506.asp|Frequency]] || PS2 || || || SpongeBob Squarepants || PS2 and !GameCube || See Jason's [[http://www.asbahr.com/papers.html|paper]] on the Python-based scripting system. || || [[http://www.bridgecommander.com/|Star Trek Bridge Commander]] || Windows || || || [[http://www.atari.com/toee/|Temple of Elemental Evil]] || || || || [[http://play.toontown.com/|Toontown Online]] || Windows || MMORPG. [[http://www.gamasutra.com/features/20040128/goslin_01.shtml|Postmortem: Disney Online's Toontown]] on Gamasutra. Also see info on Panda3D above. || || [[http://uru.ubi.com/us/|Uru: Ages Beyond Myst]] || Windows || || || [[http://vegastrike.sourceforge.net/|Vega Strike]] || Linux, Mac, Windows || 3D OpenGL Action Space Sim || || [[http://www.wesnoth.org|Wesnoth]] || Linux, Mac, Windows || Open-source turn-based-strategy game, uses optional Python AI scripting since version 1.2.0 || |
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|| [http://flyingmeat.com/acorn/ Acorn] || MacOS X || Image editor. || || [http://www.blender.org/ Blender] || multi-platform || OpenSource software for 3D modeling, animation, rendering, post-production, interactive creation and playback. [http://www.blender.org/documentation/245PythonDoc/API_intro-module.html Blender Python API reference] and [http://www.blender.org/tutorials-help/python/ tutorials]. || || [http://crystal.sourceforge.net/ Crystal Space] || multi-platform || OpenSource 3D SDK || || [http://www.gimp.org/ GIMP] || multi-platform, GTK || GNU Image Manipulation Program. [http://www.daa.com.au/~james/software/pygimp/ PyGimp] is a package that allows people to write plug-ins for Gimp on Python rather than Script-Fu (Scheme), Perl, Tcl or C. || || [http://www.sidefx.com SideFX Houdini] || || Professional 3D animation and visual effects software || || [http://wiki.inkscape.org/wiki/index.php/PythonEffectTutorial Inkscape] || multi-platform || Scalable Vector Graphics editor || || [http://irrlicht.sourceforge.net/ irrlicht] || multi-platform || The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. || || [http://www.autodesk.com/us/maya/docs/Maya85/wwhelp/wwhimpl/common/html/wwhelp.htm?context=DeveloperResources&file=Introduction_to_Maya_Python_API.html Autodesk Maya] || || 3D modeling, animation, effects, and rendering program. || || [http://oss.sgi.com/projects/inventor/ Open Inventor] || multi-platform || Object-oriented 3D toolkit. [http://pivy.tammura.at/ Pivy] is the Python binding for Open Inventor. Check out the [http://www.python.org/pycon/dc2004/papers/47/pycon-pivy-paper.html Pycon paper on Pivy]. || || [http://www.curiouslabs.com/ Poser] || Windows and Mac OS X || 3D character animation tool || || [http://www.e-onsoftware.com/Products/vue5infinite/ Vue Infinite] || Multi-platform || Vue is e-on software's award-winning, complete 3D studio to create, render and animate ultra-realistic 3D natural environments. || || [http://www.cgw.com/ME2/dirmod.asp?sid=&nm=&type=Publishing&mod=Publications%3A%3AArticle&mid=8F3A7027421841978F18BE895F87F791&tier=4&id=25375C2E874C44A29BFB7FDF86F4FD75 Zeno] || || Internal graphics pipeline used by Industrial Light & Magic. || |
|| [[http://flyingmeat.com/acorn/|Acorn]] || MacOS X || Image editor. || || [[http://www.blender.org/|Blender]] || multi-platform || OpenSource software for 3D modeling, animation, rendering, post-production, interactive creation and playback. [[http://www.blender.org/documentation/245PythonDoc/API_intro-module.html|Blender Python API reference]] and [[http://www.blender.org/tutorials-help/python/|tutorials]]. || || [[http://crystal.sourceforge.net/|Crystal Space]] || multi-platform || OpenSource 3D SDK || || [[http://www.gimp.org/|GIMP]] || multi-platform, GTK || GNU Image Manipulation Program. [[http://www.daa.com.au/~james/software/pygimp/|PyGimp]] is a package that allows people to write plug-ins for Gimp on Python rather than Script-Fu (Scheme), Perl, Tcl or C. || || [[http://www.sidefx.com|SideFX Houdini]] || || Professional 3D animation and visual effects software || || [[http://wiki.inkscape.org/wiki/index.php/PythonEffectTutorial|Inkscape]] || multi-platform || Scalable Vector Graphics editor || || [[http://irrlicht.sourceforge.net/|irrlicht]] || multi-platform || The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. || || [[http://www.autodesk.com/us/maya/docs/Maya85/wwhelp/wwhimpl/common/html/wwhelp.htm?context=DeveloperResources&file=Introduction_to_Maya_Python_API.html|Autodesk Maya]] || || 3D modeling, animation, effects, and rendering program. || || [[http://oss.sgi.com/projects/inventor/|Open Inventor]] || multi-platform || Object-oriented 3D toolkit. [[http://pivy.tammura.at/|Pivy]] is the Python binding for Open Inventor. Check out the [[http://www.python.org/pycon/dc2004/papers/47/pycon-pivy-paper.html|Pycon paper on Pivy]]. || || [[http://www.curiouslabs.com/|Poser]] || Windows and Mac OS X || 3D character animation tool || || [[http://www.e-onsoftware.com/Products/vue5infinite/|Vue Infinite]] || Multi-platform || Vue is e-on software's award-winning, complete 3D studio to create, render and animate ultra-realistic 3D natural environments. || || [[http://www.cgw.com/ME2/dirmod.asp?sid=&nm=&type=Publishing&mod=Publications%3A%3AArticle&mid=8F3A7027421841978F18BE895F87F791&tier=4&id=25375C2E874C44A29BFB7FDF86F4FD75|Zeno]] || || Internal graphics pipeline used by Industrial Light & Magic. || |
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[[Anchor(head-3)]] | <<Anchor(head-3)>> |
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* ["Pyrex"] * [http://www.swig.org/ SWIG] (Wiki:SimplifiedWrapperAndInterfaceGenerator) * BoostPython and [http://www.boost.org/libs/python/doc/index.html Boost.Python] (official page) * [http://pyobjc.sourceforge.net PyObjC] (Mac OS X) * [http://www.riverbankcomputing.co.uk/sip/index.php SIP] |
* [[Pyrex]] * [[http://www.swig.org/|SWIG]] (Wiki:SimplifiedWrapperAndInterfaceGenerator) * BoostPython and [[http://www.boost.org/libs/python/doc/index.html|Boost.Python]] (official page) * [[http://pyobjc.sourceforge.net|PyObjC]] (Mac OS X) * [[http://www.riverbankcomputing.co.uk/sip/index.php|SIP]] |
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* [http://www.idevnews.com/TipsTricks.asp?ID=107 Devs Using Python to Boost Integration] - In this two-part interview, Martelli offers Win32, Java and .NET devs some useful perspectives on Python, and how Python scripting can extend the integration capabilities of their Win32, ASP.Net, Java and C/C++ applications. * Embedding Python in Multi-Threaded C/C++ Applications in [http://www.linuxjournal.com/article.php?sid=3641 LinuxJournal] * Building Hybrid Systems with Boost.Python in [http://www.cuj.com/documents/s=8188/cuj0307abrahams/ C/C++ User Journal] * [http://dales.rmplc.co.uk/Duncan/accu/integratingpython.html Integrating Python, C and C++], presented at the ACCU conference by Duncan Booth, and his [http://dales.rmplc.co.uk/Duncan/accu conference slides] |
* [[http://www.idevnews.com/TipsTricks.asp?ID=107|Devs Using Python to Boost Integration]] - In this two-part interview, Martelli offers Win32, Java and .NET devs some useful perspectives on Python, and how Python scripting can extend the integration capabilities of their Win32, ASP.Net, Java and C/C++ applications. * Embedding Python in Multi-Threaded C/C++ Applications in [[http://www.linuxjournal.com/article.php?sid=3641|LinuxJournal]] * Building Hybrid Systems with Boost.Python in [[http://www.cuj.com/documents/s=8188/cuj0307abrahams/|C/C++ User Journal]] * [[http://dales.rmplc.co.uk/Duncan/accu/integratingpython.html|Integrating Python, C and C++]], presented at the ACCU conference by Duncan Booth, and his [[http://dales.rmplc.co.uk/Duncan/accu|conference slides]] |
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* [http://www.python.org/community/users.html Organizations and Apps using Python] | * [[http://www.python.org/community/users.html|Organizations and Apps using Python]] |
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* [http://www.cygnus-software.com/papers/gamescriptinginpython.html Game Scripting in Python] * [http://www.onlamp.com/pub/a/python/2002/07/11/pythonnews.html Humongous Games] |
* [[http://www.cygnus-software.com/papers/gamescriptinginpython.html|Game Scripting in Python]] * [[http://www.onlamp.com/pub/a/python/2002/07/11/pythonnews.html|Humongous Games]] |
Applications can and are written in Python, but people are slow to change, so the vast majority are still done using C/C++ on Linux and Windows and a combination of C++ and Objective-C on Mac OS X. I've noticed a growing trend of using Python to provide user automation or scripting, sometimes called macros, for C/C++ applications. This makes a lot of sense:
- Developers don't have to waste time and money inventing their own scripting language.
- Users don't have to learn a new automation language for every application they use, and can use Python books, exampling, and learning resources.
Python is a FreeSoftware (OpenSource) solution and can be embedded and distributed without charge, so there are no royalty payments or licensing hassles
- Python is simple to learn, yet Python and its standard libraries are much more powerful than a proprietary language like VBScript
- Python is cross-platform
tools like Pyrex and BoostPython make it easy to expose part or all of the application programming interface (API)
- Python scripting can be added to legacy projects just as well as new ones so developers don't have to abandon their old C/C++ code libraries
On the Windows platform, Python has an excellent interface to COM (also known as ActiveX) and can be used to interface to almost any COM program (such as the MS-Office suite). Again, Python scripting can be added to enhance a project without change to the existing COM components. (See Win32All)
PyObjC can be used to add scripting to any Cocoa app on Mac OS X
Many Mac OS applications provide Apple event-based scripting interfaces, allowing them to be controlled from languages such as AppleScript, JavaScript OSA, Perl (via Mac::Glue), Python (via appscript), Tcl and UserTalk. (See MacPython)
For many of the same reasons, Python is often used as the "glue" language for a project. In the Java world, people are using Jython as the glue and scripting language.
Contents
This page is not for listing those applications primarily built with Python. Try PythonSoftware for those types of apps, tools, and frameworks.
Please keep wiki links as wiki links, use external links only if there is no existing page for the program.
Applications and Toolkits
Name |
Platform |
Notes |
multi-platform |
Finite element analysis, modeling, and visualization. Python is embedded for command scripting and GUI extensibility. |
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multi-platform |
Web application framework |
|
Windows |
Free programming game. Uses Python as scripting language for submarine robots. |
|
Emacs, using Pymacs |
multi-platform |
Text editor. |
Windows, Mac OS |
Commercial font editing software, uses Python as a macro language. |
|
Linux, Mac OS X |
Gnome X Scanning Microscopy - multi-channel 2D/3D data acquisition and visualization |
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Open source, cross-platform Conway's Game of Life simulator. |
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multi-platform |
The Helix community is a collaborative effort among real, independent developers, and leading companies to extend the Helix DNA platform, the first open multi-format platform for digital media creation, delivery and playback. |
|
POSIX and X11 |
Python is used for event and key binding configuration. |
|
Mac OS X, Windows |
Helpful for integrating into production pipelines and allows users to automate repetitive processes. |
|
Linux, Mac OS X, Windows |
OpenSource cross-platform mail and news client. |
|
? |
AI middleware |
|
Mac OS X |
Video mixing and compositing for VJs and live performers; uses Python for internal scripting. |
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Windows & WINE |
MUD client |
|
Windows |
There is an NSIS Python Plugin for this OpenSource installer for Windows. -- Note: makensis, the installer compiler, now compiles and runs on POSIX systems too. |
|
multi-platform |
Object-Oriented Rendering Engine |
|
multi-platform |
Python-UNO bridge for scripting OpenOffice with Python |
|
Office and Outlook |
Windows |
While Microsoft Office apps including Microsoft Outlook were not originally designed to be scripted with Python, PyWin32 (formerly Win32All) makes it possible to script Microsoft Office apps and build plug-ins. Of special note is the SpamBayes plug-in for Outlook which enables any Outlook user to use SpamBayes without even knowing anything about Python. |
multi-platform |
Orange is a component-based data mining software. It includes a range of preprocessing, modelling and data exploration techniques. It is based on C++ components, that are accessed either directly (not very common), through Python scripts (easier and better), or through GUI objects called Orange Widgets. |
|
GNOME |
Accessibility toolkit for applications using GTk+/AT-SPI that provides speech synthesis, braille, and magnification. |
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Windows |
Photo and graphics editor. PSP scripting resources |
|
multi-platform |
Open Source game and simulation engine. Disney is one of the notable users. Check out the PyCon paper on Panda3d. |
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ProScena Studio |
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A high-level content-authoring system and runtime for creating real-time interactive 3D simulations for training, education and gaming applications. press release |
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A tool from an Electronic Design Automation company |
|
.NET/CLR |
Programmable spreadsheet built around IronPython. |
|
Windows |
Machine-vision software for industrial use with Python scripting |
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Windows/Linux/Solaris |
A relational data modeling tool with Jython scripting. |
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Statistical and data management package for analysts and researchers. |
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multi-platform |
An automated GUI testing framework for Qt applications that supports Python scripting |
|
multi-platform |
A compelling replacement for CVS. See the Project Links, Bindings or do a Google site search. |
|
Linux, KDE |
SuperKaramba allows you to create cool dekstop widgets with little to no programming experience. It's similar to "Konfabulator" for the Mac. |
|
Windows |
3D modelling/animation package |
|
multi-platform |
Text editor. |
|
Windows |
GUI front-end for CVS |
|
multi-platform |
IRC Client |
Games
Name |
Platform |
Notes |
Windows |
|
|
Windows? |
Scriptable in Python |
|
Windows |
Complete MMOG tool set. The FAQ, Client Engine and Server Engine pages highlight how Python is integrated. |
|
Windows |
|
|
multi-platform |
"The scalable, reliable and high performance online game platform." Uses Python for advanced interactions between players and non-player characters |
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Cars with Guns |
Windows |
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Windows |
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Windows |
Uses StacklessPython for client and server. Description from the web site - EVE: The Second Genesis, is a massively multiplayer, online, persistent world game. perhaps even too real to be called a game, but definitely more fun than reality. Played on the Net, it takes place in a world that is alive and kicking every day, every hour. Players are spaceship captains cruising around the universe, trading, fighting and communicating with other players. |
|
Windows |
||
PS2 |
|
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SpongeBob Squarepants |
PS2 and GameCube |
See Jason's paper on the Python-based scripting system. |
Windows |
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Windows |
MMORPG. Postmortem: Disney Online's Toontown on Gamasutra. Also see info on Panda3D above. |
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Windows |
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Linux, Mac, Windows |
3D OpenGL Action Space Sim |
|
Linux, Mac, Windows |
Open-source turn-based-strategy game, uses optional Python AI scripting since version 1.2.0 |
Graphics
MacOS X |
Image editor. |
|
multi-platform |
OpenSource software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Blender Python API reference and tutorials. |
|
multi-platform |
OpenSource 3D SDK |
|
multi-platform, GTK |
GNU Image Manipulation Program. PyGimp is a package that allows people to write plug-ins for Gimp on Python rather than Script-Fu (Scheme), Perl, Tcl or C. |
|
|
Professional 3D animation and visual effects software |
|
multi-platform |
Scalable Vector Graphics editor |
|
multi-platform |
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. |
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3D modeling, animation, effects, and rendering program. |
|
multi-platform |
Object-oriented 3D toolkit. Pivy is the Python binding for Open Inventor. Check out the Pycon paper on Pivy. |
|
Windows and Mac OS X |
3D character animation tool |
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Multi-platform |
Vue is e-on software's award-winning, complete 3D studio to create, render and animate ultra-realistic 3D natural environments. |
|
|
Internal graphics pipeline used by Industrial Light & Magic. |
Tools For Integrating Python
BoostPython and Boost.Python (official page)
PyObjC (Mac OS X)
Articles
Devs Using Python to Boost Integration - In this two-part interview, Martelli offers Win32, Java and .NET devs some useful perspectives on Python, and how Python scripting can extend the integration capabilities of their Win32, ASP.Net, Java and C/C++ applications.
Embedding Python in Multi-Threaded C/C++ Applications in LinuxJournal
Building Hybrid Systems with Boost.Python in C/C++ User Journal
Integrating Python, C and C++, presented at the ACCU conference by Duncan Booth, and his conference slides
Other Resources (many apps from pages below need to be copied to this page)
Additional Notes
After adding Panda3D and Open Inventor I've started to wonder whether those really qualify as apps the way I originally envisioned this list? Perhaps we should have a separate page for C/C++ libraries, frameworks, etc. that have Python bindings? That would include frameworks like GTK, QT, and WxWidgets which have popular Python bindings. Regardless, all the Python bindings available for popular C/C++ tools and frameworks shows the agility of Python. There are great benefits to adding Python bindings to existing C/C++ (and Java) code bases so that you can leverage the power and flexibility of Python without abandoning an existing code base or giving up the speed of C/C++ code. In these cases, Python is a complement rather than a complete replacement for another programming language. -- KevinAltis