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A Pygame GUI Toolkit.

On second thoughts, this sort of project probably isn't needed, for many different reasons. - SimonWittber


Build a minimal object oriented GUI toolkit, aimed at use with touchscreens, which uses pygame for display. It should use something like a command dispatch pattern, and make sure to take advantage of the late binding abilities of python.

The minimum widgets needed are:

  • Labels
  • Tool Tips
  • Text Entry (with possible optional virtual keyboard)
  • Buttons
  • Heirarchial Pie Menu System
  • Spacer
  • Dialogs with Customisable buttons

It should also provide customisable layout managers for widget layout. Grid, Horizontal and Vertical Row etc.


Some reasons why this proposal isn't needed:

  • PGU is good enough for most people who want a Pygame GUI.
  • Most games / multimedia applications use custom GUI code.
  • IMO, the only part of a GUI toolkit which can be successfully genericised for these sorts of applications is the event loop and dispatch mechanism.

SummerOfCode/PygameGui (last edited 2008-11-15 14:00:04 by localhost)

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