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http://www.ulaluma.com/pyx/archives/000956.html http://ulaluma.com/pyx/archives/2004/02/running_python.html

Running scripts from Xcode

It's not terribly difficult to tell Xcode to launch a Python process and start your script. Create a custom executable, point it at Python, and set the arguments and environment variables appropriately. Detailed instructions are here:

http://ulaluma.com/pyx/archives/2004/02/running_python.html

User Scripts

  • attachment:StartupScript - A Python replacement for the Apple-provided example written in Perl. Install at ~/Library/Application Support/Apple/Developer Tools/

  • attachment:un_commentLines.py - A Python version of the Apple-provided "Un-Comment" script to be Python-aware. (You'll need to remove the shortcut in the first comment script.) Install at ~/Library/Application Support/Apple/Developer Tools/Scripts/10-User Scripts/30-Comments. [1/1/5] Fixed error with perl scripts, and added support for commenting applescripts.

Xcode Plug-Ins

http://undefined.org/python/XPython_0.png BR BR And even scarier.. here's the ["MacPython/PyObjC"] class browser demo INSIDE Xcode. Just look at all those proprietary Apple classes: BR http://undefined.org/python/XPython_1.png

Notes

MacPython/XcodeIntegration (last edited 2008-11-15 13:59:46 by localhost)

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