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Running scripts from Xcode
It's not terribly difficult to tell Xcode to launch a Python process and start your script. Create a custom executable, point it at Python, and set the arguments and environment variables appropriately. Detailed instructions are here:
http://ulaluma.com/pyx/archives/2004/02/running_python.html
User Scripts
attachment:StartupScript - A Python replacement for the Apple-provided example written in Perl. Install at ~/Library/Application Support/Apple/Developer Tools/
attachment:un_commentLines.py - A Python version of the Apple-provided "Un-Comment" script to be Python-aware. (You'll need to remove the shortcut in the first comment script.) Install at ~/Library/Application Support/Apple/Developer Tools/Scripts/10-User Scripts/30-Comments. [1/1/5] Fixed error with perl scripts, and added support for commenting applescripts.
Xcode Plug-Ins
[http://undefined.org/python/XOgre-0.0.tgz XOgre-0.0.tgz] - A quick hack to replace Xcode's Find menu with [http://www-gauge.scphys.kyoto-u.ac.jp/~sonobe/OgreKit/ OgreKit]'s (regular expression engine). Put the pbplugin at ~/Library/Application Support/Apple/Developer Tools/Plug-Ins.
[http://undefined.org/python/XPython-0.0.tgz XPython-0.0.tgz] ([http://undefined.org/python/XPython-bin-0.0.tgz XPython-bin-0.0.tgz] for built Plug-In and two examples) - I put Python in Xcode! Unpack the built version at ~/Library/Application Support/Apple/Developer Tools/. Check this out: BR
http://undefined.org/python/XPython_0.png BR BR And even scarier.. here's the ["MacPython/PyObjC"] class browser demo INSIDE Xcode. Just look at all those proprietary Apple classes: BR http://undefined.org/python/XPython_1.png
Notes
The User Scripts feature is totally "borrowed" from [http://www.lorax.com/FreeStuff/TextExtras.html TextExtras]! Look at /System/Library/PrivateFrameworks/DevToolsInterface.framework/Versions/A/Resources/UtilityScripts -- it's *the same*.