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<a href="http://paradise-poker.hutwistina.com">paradise poker</a> <br />
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#pragma section-numbers off
= Running scripts from Xcode =
 
It's not terribly difficult to tell Xcode to launch a Python process and start your script. Create a custom executable, point it at Python, and set the arguments and environment variables appropriately. Detailed instructions are here:
 
http://ulaluma.com/pyx/archives/2004/02/running_python.html
 
= User Scripts =
 * [[attachment:StartupScript]] - A Python replacement for the Apple-provided example written in Perl. Install at {{{~/Library/Application Support/Apple/Developer Tools/}}}
 * [[attachment:un_commentLines.py]] - A Python version of the Apple-provided "Un-Comment" script to be Python-aware. (You'll need to remove the shortcut in the first comment script.) Install at {{{~/Library/Application Support/Apple/Developer Tools/Scripts/10-User Scripts/30-Comments}}}. [1/1/5] Fixed error with perl scripts, and added support for commenting applescripts.
 
= Xcode Plug-Ins =
 * [[http://undefined.org/python/XOgre-0.0.tgz|XOgre-0.0.tgz]] - A quick hack to replace Xcode's Find menu with [[http://www-gauge.scphys.kyoto-u.ac.jp/~sonobe/OgreKit/|OgreKit]]'s (regular expression engine). Put the pbplugin at {{{~/Library/Application Support/Apple/Developer Tools/Plug-Ins}}}.
 * [[http://undefined.org/python/XPython-0.0.tgz|XPython-0.0.tgz]] ([[http://undefined.org/python/XPython-bin-0.0.tgz|XPython-bin-0.0.tgz]] for built Plug-In and two examples) - I put Python in Xcode! Unpack the built version at {{{~/Library/Application Support/Apple/Developer Tools/}}}. Check this out: <<BR>>
{{http://undefined.org/python/XPython_0.png}} <<BR>>
<<BR>>
And even scarier.. here's the [[MacPython/PyObjC]] class browser demo INSIDE Xcode. Just look at all those proprietary Apple classes: <<BR>>
{{http://undefined.org/python/XPython_1.png}}
 
= Notes =
 * The User Scripts feature is totally "borrowed" from [[http://www.lorax.com/FreeStuff/TextExtras.html|TextExtras]]! Look at {{{/System/Library/PrivateFrameworks/DevToolsInterface.framework/Versions/A/Resources/UtilityScripts}}} -- it's *the same*.

Running scripts from Xcode

It's not terribly difficult to tell Xcode to launch a Python process and start your script. Create a custom executable, point it at Python, and set the arguments and environment variables appropriately. Detailed instructions are here:

http://ulaluma.com/pyx/archives/2004/02/running_python.html

User Scripts

  • StartupScript - A Python replacement for the Apple-provided example written in Perl. Install at ~/Library/Application Support/Apple/Developer Tools/

  • un_commentLines.py - A Python version of the Apple-provided "Un-Comment" script to be Python-aware. (You'll need to remove the shortcut in the first comment script.) Install at ~/Library/Application Support/Apple/Developer Tools/Scripts/10-User Scripts/30-Comments. [1/1/5] Fixed error with perl scripts, and added support for commenting applescripts.

Xcode Plug-Ins

  • XOgre-0.0.tgz - A quick hack to replace Xcode's Find menu with OgreKit's (regular expression engine). Put the pbplugin at ~/Library/Application Support/Apple/Developer Tools/Plug-Ins.

  • XPython-0.0.tgz (XPython-bin-0.0.tgz for built Plug-In and two examples) - I put Python in Xcode! Unpack the built version at ~/Library/Application Support/Apple/Developer Tools/. Check this out:

http://undefined.org/python/XPython_0.png

And even scarier.. here's the MacPython/PyObjC class browser demo INSIDE Xcode. Just look at all those proprietary Apple classes:
http://undefined.org/python/XPython_1.png

Notes

  • The User Scripts feature is totally "borrowed" from TextExtras! Look at /System/Library/PrivateFrameworks/DevToolsInterface.framework/Versions/A/Resources/UtilityScripts -- it's *the same*.

MacPython/XcodeIntegration (last edited 2008-11-15 13:59:46 by localhost)

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