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  Links:
 * [http://www.musickit.org/ MusicKit] - ["/PyObjC"]
 * [http://www.eblong.com/zarf/boodler/ Boodler] - ["/Python"]
 
I (DonovanPreston) have been noodling around with wrapping the low level /CoreAudio APIs necessary to generate sound on Mac OS X using Python. After struggling with threading and callbacks into Python issues I managed to get a simple hello world going which just plays a sine wave for 5 seconds. The bulk of the code is in a pyrex file here:
 
 * [http://soundfarmer.com/content/code/coreaudio/coreaudio.pyx]
 
And here is the simple driver python script:
 
 * [http://soundfarmer.com/content/code/coreaudio/catest.py]
 
You compile the pyrex to a c file, and then there is a setup script which will build the extension module:
 
 * [http://soundfarmer.com/content/code/coreaudio/setup.py]
 
Other links:
 
## some description is missing
 
 * http://aldebaran.armory.com/~zenomt/macosx/
 * http://www.mat.ucsb.edu/~c.ramakr/illposed/craudiounits.html
 * http://www.pete.yandell.com/software/pymidi/Read%20Me.html
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MacPython/CoreAudio (last edited 2015-08-13 01:12:45 by mlh)

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