OpenGL is a well-known library for displaying 2D and 3D graphics.

On a Linux system, OpenGL is divided into a number of distinct libraries:

Because there are so many libraries, programming OpenGL is kind of a mess; one program may use constants and functions from several of the above libraries.

The PyOpenGL library is the set of Python bindings for OpenGL.

OpenGL (last edited 2008-11-15 14:00:44 by localhost)

Unable to edit the page? See the FrontPage for instructions.