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= Ideas for Tutorials = What specifically are people looking for in the tutorial sessions on Thursday? == Using Unittest == How can I use unittest to run unit test? In particular, if I have a process consisting of a number of objects, I know how to write the unittest for each indivudual object using the "if __name__ == '__main__' trick, but how can I combine all of the indivudal unittests into one "master blaster" test that can be run nightly to insure the integrity of the process? == "Python 102" == Once you've learned the language, then what? This type of tutorial could go in a couple different directions: * Explaining what it means for a program to be "Pythonic" (The proper / appropriate use of Python idioms and taking advantage of the features of the language) * How to best use some of the available libraries * How to read and use the available documentation == "Getting Started with Twisted" == An introduction into this incredible networking framework Topics could include: * Understanding program flow in an asynchronous environment * Use of specific Twisted features, such as PB * How to read and understand the documentation == "GUI Programming in Python" == How to write a user-driven program using one of the available toolkits such as wxPython. == "Getting Started with Zope" == Soup-to-nuts, a complete walkthrough from installation to your first dynamic web page. == "Interactive 2D/3D OpenGL programming with Python" == Introduction for those not overly familiar with C/C++ OpenGL programming. * How to create simple 2D&3Dapplications. (Display polygons, etc.) * How to select/pick and interact with them in Python. * How to integrate PyOpen with with wxPython applications |